ABOUT US

Texture In 3D believes that every product should be based on the elements of art.  This includes lines, shapes, form, value and of course texture. The emotions from the feel of an object cannot be underplayed. We push boundaries on current techniques.  We look to the past for lost methods and re-purpose those processes for modern-day applications in the areas of abrasive blasting, deburring and other surface finishing

Meet The Team

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Peter J. Lynch

    Managing

    Member

    Peter@Texturein3D.com

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    John Murphy

      Production

      Manager 

      JohnM@Texturein3D.com

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      Joe Pono

      Process Tech

      Extraordinaire

      Joep@Texturein3D.com

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      Tyler Normandin

      Blast Room Manager

      "Master Blaster"

      TylerN@Texturein3D.com